
I hope this tutorial will be of any help. NO, if you're afraid to micro-manage your colors when importing objects like editing your palette file manually.for a ground map - use Zarbuz's FileToVox instead!

MAGICAVOXEL CITY MOVIE
YES, if you're beginning a new project, and need a color palette close to an existing reference (portrait, movie scene, landscape, etc.).Should you consider using this kind of texture import? Importing a new object from an image file To change the image resolution, use the top menu Image / Scale image. Lowering the color depth of our image allows to precisely control its render, as each color will have an equivalent in MagicaVoxel's palette. MagicaVoxel's Model editor works with a color palette of 256 colors. : Since MagicaVoxel v0.99.5, objects can now go up to 256vx in any dimension.Īnd why decrease the number of colors? Because the image we use has a color depth of 24-bit (RGB), which means a color palette of more than 16.7 millions colors. Why resize the image? Because each MagicaVoxel object cannot exceed 126 256 voxels (vx) in any dimension.Īs each pixel of an imported image fills 1 voxel of a new object, we need to resize down our image so its biggest dimension will be less than 126 256 pixels (px).

To be able to import it in MagicaVoxel, we need to: The software's interface may seem complex, but don't worry, every step needed will be explained.

Open the image in Gimp (if you get a dialog window about the color profile, click Keep). Let's browse, for example, and choose a simple wood plane surface like this one.ĭownload the small version: 640 x 427 pixels (px).
